Nov 12, 2006, 06:43 AM // 06:43
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#61
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Banned
Join Date: Oct 2006
Profession: W/
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I demand firestorm be nerfed.
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Nov 12, 2006, 07:19 AM // 07:19
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#62
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by Carth`
I thought elementalists had the same armour as all casters: 60AL, with possible conditional bonuses (+AL while something), or a bonus vs one element.
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They do.
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Nov 12, 2006, 07:44 AM // 07:44
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#64
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Quote:
Originally Posted by Oh a GW forum
I demand firestorm be nerfed.
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Yeah man that spell owns left and right.
I think the problem with the OP is he is losing to them, that's why people complain. They all want to be able to win when they feel like it and losing can't be allowed. Well in GW you will never be the winner always. Never. Most likely you will lose most of the time, unless you really have a good team.
Searing Flames isn't overpowered when it's only 1 ele casting it. But there are quite a few things that can counter it. Figure it out and you'll be doing well. Just don't tell people your build.
Yes Zinger people are not using the Paragon to it's full extent it seems. They are very very useful, more than most think. My pre skill has gotten me through pre all the way. Set someone on fire when you use a skill is great.
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Nov 12, 2006, 07:56 AM // 07:56
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#65
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Lion's Arch Merchant
Join Date: May 2005
Location: Texas
Guild: Phoolz Like Us
Profession: E/Me
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Quote:
Originally Posted by Zinger314
Point of comment: Why have I been the only one to combine Searing Flame with "They're on Fire?" Do people hate Paragons or something?
"They're on Fire!" will be the reason that Searing Flames gets nerfed. Count on it.
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Or vice-versa if either.
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Nov 12, 2006, 08:24 AM // 08:24
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#66
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: The Following of Xanthar
Profession: Me/N
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This thread makes me think there is a significant minority of players who haven't the slightest idea what Mesmers do or how their skills work. Yes Seering Flames is a good spell. A well timed diversion puts it out of commission for a minute. How is this an uber build?
Also, you cannot call this a copy cat, cookie cutter build. Seering Flames + Glowing Gaze, unlike IWAY or touch rangers, is not hard to figure out on your own. All you have to do is read the 2 skill descriptions. And if for some reason you can't do this, then you'll figure it out when you fight your first Ruby Djinn.
Last edited by Tobias Funke; Nov 12, 2006 at 08:27 AM // 08:27..
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Nov 12, 2006, 08:57 AM // 08:57
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#67
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Banned
Join Date: Dec 2005
Location: You want see?
Guild: True Gods of War [True]
Profession: Mo/W
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Using backfire on one Searing Flames ele isnt going to stop them from straight up rolling you.
I introduce, Backfireway :P
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Nov 12, 2006, 05:17 PM // 17:17
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#68
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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Once again, I will say this is *not* unbalanced. I mean, people are saying "just because there's a counter doesn't make it unbalanced", but, it's not any sort of obscure coutner at all. Any anti-caster build would wreak havok, and diversion is far from useless in almsot every situation it's played in. Yes, there are counters for it, but in this case since the counters are so general, I don't see the skill as being a problem.
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Nov 12, 2006, 05:37 PM // 17:37
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#69
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Krytan Explorer
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Quote:
Originally Posted by makosi
Welcome to Build Wars.
Someone invents a powerful, easy-to-run build *cough IWAY* which makes its way on to the internet then other people copy it.
Searing Flames and Thumpers are rampant because you bash your buttons and win and I bet, somewhere in this thread, somene will say "omg lern 2 counter".
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isnt it ironic that pvpers tell pvers to adapt when our builds are nerfed because of their whining yet they cant take being told to adapt themeselves
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Nov 12, 2006, 06:08 PM // 18:08
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#70
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Banned
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Quote:
Originally Posted by led-zep
isnt it ironic that pvpers tell pvers to adapt when our builds are nerfed because of their whining yet they cant take being told to adapt themeselves
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Dude. You have got to stop your constant PVP bashing. It's people like you who will start wars over any little differences. Seriously just stop. If you have a legitimate argument, then make one. Otherwise constantly posting just to bash PVP'ers is just trolling.
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Nov 12, 2006, 06:15 PM // 18:15
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#71
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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The only thing I dislike about Elementalists is the fact that even if I bring condition removal(Whether its Plague touch or one of the Monks many other ones)Is simply because I know I WILL run out of energy before hand.See your typical Dual Attunement+Blinding Flash.3 Energy for a 10 Second Blind and a 4 second recharge.
I just wish that there were skills that gave a character a immunity to a condition if its removed,even if its only for 5 or less seconds.
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Nov 12, 2006, 07:06 PM // 19:06
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#72
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Wilds Pathfinder
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The skill is not overpowered at all. It may need a little tweaking like reduced burning duration.
The counters are numerous. People need to adjust to the meta.
If you refuse to bring a counter to a ELITE skill that is dominating the meta then you will be rolled no matter what.
If Migraine was the meta (it was for short while) and you keep bringing 3 necros then nerfing Migraine is not going to help you much is it?
Second people refusing to bring the counter because it 'too specific' to SF is idiotic. If you admit that MOST games consist of Searingway wouldn't it be good to be able to bring 2-3 skills to counter MOST build then? And the counters to Searingway are general - like Diversion, Distracting Shot, Migraine, Extinguish, etc
Even if you face teams with that is a non Searingway, these skills can still be very useful.
Nerfing will not help those who refuse to change.
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Nov 12, 2006, 07:18 PM // 19:18
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#73
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Krytan Explorer
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Quote:
Originally Posted by Sid Soggybottom
Dude. You have got to stop your constant PVP bashing. It's people like you who will start wars over any little differences. Seriously just stop. If you have a legitimate argument, then make one. Otherwise constantly posting just to bash PVP'ers is just trolling.
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its called having an opinion, pve'rs are constantly told to adapt so why cant pvp'ers, im allowed to voice my views as much as anyone else is and as such was stating the same reply we get whenever we complain about a skill being nerfed.
so until the day you call the shots here i think i'll continue giving my opinion on a FORUM
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Nov 12, 2006, 07:27 PM // 19:27
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#74
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Banned
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Quote:
Originally Posted by led-zep
its called having an opinion, pve'rs are constantly told to adapt so why cant pvp'ers, im allowed to voice my views as much as anyone else is and as such was stating the same reply we get whenever we complain about a skill being nerfed.
so until the day you call the shots here i think i'll continue giving my opinion on a FORUM
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Not when your every opinion is based on hatred towards PVPers. Almost every freaking post that I've seen from you starts out with how PVPers screwed up some aspect of the game for you.
I play mostly PVE so don't think it's some bias from a PVPer here, it's just that I'm sick of you trying to incite things between the two playstyles.
Also, PVE'ers are constantly being told to adapt from BOTH sides and much more often because we (PvE'rs) are the ones who consistantly and constantly complain about changes.
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Nov 12, 2006, 08:06 PM // 20:06
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#75
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Frost Gate Guardian
Join Date: Mar 2006
Profession: E/Me
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Relax, i can feel update soon, that will 'improve game experience, add a lot of changes to gameplay, blah, bah, blah...'. The only thing that will be there is nerfed ( yes, yes Gale Gray, u dont like word nerf ? here u go : nrf, nerffff, nerf, ... )) ) Searing Flame.
Ya and forgot to mention, heroes/henches will fight in HA without real players. Who the fck need real players now ? Not anet sure, they got ideal henches/heroes, that r not farming, boting... so we will be nerfed soon 2, thats why dont even think about searing flames, that small thing doesn't deservs your attantion.
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Nov 12, 2006, 08:11 PM // 20:11
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#76
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Krytan Explorer
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Quote:
Originally Posted by Sid Soggybottom
Not when your every opinion is based on hatred towards PVPers. Almost every freaking post that I've seen from you starts out with how PVPers screwed up some aspect of the game for you.
I play mostly PVE so don't think it's some bias from a PVPer here, it's just that I'm sick of you trying to incite things between the two playstyles.
Also, PVE'ers are constantly being told to adapt from BOTH sides and much more often because we (PvE'rs) are the ones who consistantly and constantly complain about changes.
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wow you need to chill, you're an overly angry young man arent you
all i was stating was the fact that both sides should adapt if they have to not just nerf the hell out of everything, if you cant take or understand that then its your problem, thanks for looking at my posts though, you have a lot of free time on your hands
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Nov 12, 2006, 08:18 PM // 20:18
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#77
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Banned
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Quote:
Originally Posted by led-zep
wow you need to chill, you're an overly angry young man arent you
all i was stating was the fact that both sides should adapt if they have to not just nerf the hell out of everything, if you cant take or understand that then its your problem, thanks for looking at my posts though, you have a lot of free time on your hands
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Nice try in trying to rile me up. It's obvious to anyone that I wasnt angry. Not going to work because the attempt was so obvious, try again kid.
And no I dont go actively looking for your posts, since there isnt even a search function to do so. It's inevitable that I'd run into your posts considering we're in the same forum! So once again, nice try in trying to smear me.
And no, you werent just trying to state that both sides should adapt. You were playing the blame game. You're consistantly unhappy about "nerfs" so you always blame PVPers. Now, can you make an argument without trying smear tactics?
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Nov 12, 2006, 08:48 PM // 20:48
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#78
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Ascalonian Squire
Join Date: Oct 2006
Location: Estonia
Guild: Eesti Mehed
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Eles are good now at least. I like it. An elementalist with Nightfall soloed an entire RA team that had a monk also. I, as an assassin was completely shut out and it was really fun. And the monk wanded himself to death while standing in Sandstorm and getting dmg from Sliver Armor. It was one of the funniest things i have seen.
And for the skills in question: so i die some times because i get gang-nuked...big wow. I also happen to die to degenners, rits and all sorts of other builds. However i don't go around yelling nerf nerf. I either learn how to counter those things or i make a character with the same build just so i could screw people over just like they did me. I haven't really done the latter yet, but unless a few particular skills are nerfed, then i will be doing some fun things in the future.
Elementalist = dd
for the win!
(i don't have an ele atm, i do PvE and PvP almost equally)
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Nov 12, 2006, 09:06 PM // 21:06
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#79
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Ascalonian Squire
Join Date: Nov 2006
Guild: [RO]
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For some reason i though that this thread would open soon.
When ppl begin begin losing against the same build 1,2,3,4 times, instead of think a bit a make a counter, no they go to guru and open a thread complaiting and demanding a nerf to x skill
Has anyone seen a skill called Shelter? or Prot Spirit? or Spell Breaker?or Mantra of Flame?or so many other skills that can possibly counter spam builds?
wow, think a bit, life isnt easy.
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Nov 12, 2006, 09:23 PM // 21:23
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#80
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Ascalonian Squire
Join Date: Jan 2006
Guild: destinys elite
Profession: W/
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its not really overpowered, just easy to set up, and i thinkt he metagame will evolve soon enough.
in ha the metagame went from 2 e-surgers to 2 choking gas rangers, and now when both those get nerfed it suddenly gets ele heavy? e-surgers may come back, one shatter enchant will take out an eles vital enchants, and monks bring drain enchant or inspired enchant dont they?
countering them is not hard, most shock wars bring shock and an interrupt...thumpers have a LOT of kd and im sure buffed thumpers do more damage than eles anyway (paragons are very powerful) and spreading out reduces the damage by a lot..
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